Showing posts with label Padre. Show all posts
Showing posts with label Padre. Show all posts

Wednesday, January 1, 2014

How did I get in the middle of this?


My work on the Blood Moon campaign and setting has often felt like this. Somehow I got trapped in this mess of pipes as I tried to add and clarify more things in the game and setting. That does not mean that I have any intention of giving it up, just that it is taking more time and effort to work out the details then life affords.  The real enemy to my playing has been lack of time, while I tend to be a bare-bones type of planner and like to go with the flow created through the interactions with the players, planning for this "Frankensteined" setting has taken a little more time.
     Here's to hoping that 2014 affords more time and greater exploration of a hobby I truly enjoy. I think one of my goals for this year will be play/run a non-Dragonquest setting game. Right now Dungeon World is looking appealing to play with a group. I may also take another look at The Mutant Epoch. I think a post-apocalyptic setting could be a lot of fun to play again.  It's been a while since I played Gamma World back in the 1980's.

Happy New Year All


I hope during this New Year to emerge from my cave and actually make more use of this blog to share thoughts, experiences and stories on the things I enjoy in life: gaming, music, books and movies. Occasionally I will mention what I love, my God, my family and my friends.  Blessed New Year to all those in the OSR community, RPG community and any others who have reason to frequent this blog.

Saturday, February 9, 2013

Is it game time yet??

Greetings all,
     Since beginning my new assignment game time has reached an all time low. However, it looks like my life is beginning to reach a manageable pace so the potential gaming bug is biting at me.  While I don't foresee gaming before the summertime, I do hope to take some time to line up things for a new campaign. My real hope is to do some serious work on my Blood Moon campaign idea and see if I can work it into a real setting. What I may end up doing is posting some of my handiwork here for feedback and any suggestions.
                       Padre

Wednesday, June 20, 2012

Out in the woods, but not completely gone

Dear readers, (however few that might be)
       Since the major change in life with a new assignment to a rural parish I have not devoted much if any time to gaming. The current projections for future gaming look pretty limited as well. While I doubt the gaming bug will ever leave me, it is pretty much tabled at the moment.  This isn't really news since I have had no post in 4 months.  I do check the various blogs from time to time to see what is stirring in the community, but for the most part my time with technology has given way to a return to nature.
       I am still thinking for ideas for a Western-Steampunkish game using the mechanics of Dragonquest but it is far from fulfillment.  I really feel for my two gaming groups that I had going at the old parish, they were a lot of fun and really some great players.  In time I imagine I may try to carve out some future gaming time, in the mean time know that I am trying to observe the OSR community from afar as time permits.  Until the next posting, peace.
                                                                                  Padre

Tuesday, August 30, 2011

Reflections of a middle-aged GM

       As I cruise into midlife I find it rather interesting that there may well be more gamers out there than I ever imagined as a teen playing Dragonquest back in 1981. Perhaps its just that my circle of relationships is so much larger now than as a teen, but I seem to have an abundance of players and not nearly enough time to play the various games that I would like to with them. My hope is that some of them will decide to run games for themselves because my track record for consistent playing is pretty poor. While I enjoy gaming immensely, it is still only a hobby, one among many, that I try to find room for while tending to the realities of my life and ministry.  One player has taken up that task and is running his own Dragonquest game. He is the youngest of the players and I think he has become very fond of the hobby. He is also frighteningly smart, I mean beyond smart. So are his two brothers and sister, I think the plutonium enriched milk really payed off for their parents. I am hoping that he might look at some other games as well. There is an abundance of excellent games.
       The current crop of new gamers rounds out at about 8 girls and 2 boys and 1 dad. The boys have broken into their own group and may add a few other players that I or the gaming prodigy mentioned above may suggest for the game.  Of the girls playing the game 4 of them are really committed to the game and 4 are relatively new. We'll see how they all shake out in the wash as they move through high school and get involved in other things.  2 of the girls rolled up characters for the game, but I suspect only because they hear their oldest sister talking about it and it sounds fun. I hope they play, but I don't know that they really will. My old gaming group from 12 years back would like to strike up something and that would bring in another 3 to 5 players depending on the group size.  It's a great problem to have.
       I keep trying to get the oldest girl playing to consider running a game, but she is more interested in playing. She is the daughter of a DM so it is her DESTINY!  But I don't think she sees it that way.  :(   Gaming is just one hobby among many. She is another of those incredibly smart people and I think she would do great at running a game. She is right on par with the previous prodigy. She has a full plate with the demands of High School, and probably does a better job taking it more seriously than I did.  I tended to think about the game during the last two years of High School and other ways to waste time. I never got any bad grades, but I certainly wasn't working at my full potential.
          Anywhoseit, recent experiences rolling up characters has made me consider some revisions for Dragonquest and the Blood Moon setting for the game. One of my main problems as a GM is my inability to leave the game alone. I am always adding something or doing some minor tweak or revision.

Dungeon World

Of Ireland and the Irish

Of Ireland and the Irish