Wednesday, August 17, 2011
Reality vs Myth
I was recently over at a friend's home for dinner and their two daughters play Dragonquest. In the course of the discussion the daughter that plays Luka Dragonclaw kept asking me if her old mentor/patron was dead or alive. I have often told her that the bronze dragon mentor was dead. The group has been away from the main campaign world and things got ugly in their absence. One of the lines I blurted out was that I was God (as far as the gaming world went) but any good GM/DM/Narrative Provider can tell that is a myth. While one might fancy themselves the "god" of their little campaign world, the real truth is very much the opposite. You play a cast of thousands, mostly forgettable, many dead, and only a few memorable castings along the way. Memorable NPCs can add a lot to the game and its fun, however they are not the core of a campaign, the players are. Bad GMs flex their nigh-divine might more readily and will probably lose players in the end as a result of their indiscretions and erroneous decisions. Bad GMs tend to make their NPCs overshadow the players as the main agents of narrative flow. When this happens, one has to ask why the players even bother to play? Anyway, just a random comment on a slow morning.
- Reflections of a middle-aged GM
- Friday Night Jam - Shinedown
- Badges for Padre
- Friday Night Jam - Johnny Lee Hooker & Carlos Sant...
- Reality vs Myth
- All present and accounted for
- Friday Night Jam - Marshall Tucker Band
- Just what every game needs and TSF delivers
- CROM! - The Secret Fire
- First gut reaction to The Secret Fire
- Friday Night Jam - Bowling for Soup
- Red Dragon Inn
- ▼ August (12)