Who has believed what we have heard? And to whom has the arm of the Lord been revealed? For He grew before Him like a young plant, and like a root out of dry ground; He had not form or comeliness that we should look at Him, and no beauty that we should desire Him. He was despised and rejected by men; a man of sorrows, and acquainted with grief; and as one from whom men hide their faces He was despised, and we esteemed Him not. Surly he has borne our griefs and carried our sorrows; yet we esteemed Him stricken by God, and afflicted. Bu He was wounded for our transgressions, He was bruised four our iniquities; upon Him was the chastisement that made us whole, and with His stripes we are healed.
More background videos from the wonderful world of Manga. What happens when you mix the old Speed Buggy cartoon with Bruce Lee martial arts: Fists of the North Star! While not as polished as Bleach or other more recent Manga, it is still fun to watch as I work at the computer. Kenshiro is every bit a Bruce Lee knock-off with amazing kung-fu powers.
Crazy ass moves: X
Astounding beat-downs on mobs of goons: X
Enemies exploding in agony: X
Cornball 80's dialogue: X
"You are already dead!"
A bit too bloody for preteens, but it sure makes me want to see someone play a monk in a future campaign.
Tenkar's post about various kickstarts had me exploring the wonderful world of the internet. It amazes me how much money goes into kickstarts which is cool, but the lack of prompt delivery and development of products makes me leery of ever funding one. Really a shame for those honest developers out there.
Piddling away on the setting for Blood Moon and the quote from Young Frankenstein came to mind. I have been slogging my way through the character generation for the game. 25 races are in the complete version, 11 in the basic. While I thought about slimming it down some, I figure I am the only one who is ever going to seriously play or even consider it. The problem with 32 years of gaming is the exposure to so much cool stuff that you never get to utilize in a game. This game is shaping up to be a fusion of regular D & D, the Oathbound setting, and the Iron Kingdoms all slapped on top of the Dragonquest system. Sometimes a setting wins me over with the artwork, Iron Kingdoms definitely did that.
Trollkins and Ogrun are plucked from this setting and I like its take on goblins. Anyway, enough rambling. Back to the salt mines.
I was chuckling about some comments that Tenkar put over on his blog about 4e giving gnomes the shaft. For the most part gnomes are treated as dwarves-lite and overlooked by many gamers. It seems to be an all or nothing type of relationship, people either like the way gnomes are presented in a game or they hate them.
Some of my original thoughts forming the Blood Moon setting had to deal with gnomes surviving their near genocide and living in isolation for a few thousand years. That time apart turned them from a fun frolicking race into a bunch of vengeance driven vigilantes. With nature still against them (too small, too weak, too frail) gnomes have developed technology to balance the playing field. Nothing like a gun to ruin someone's day.