While I know it is just in it's beginning stages and all awash with novelty, I am pleasantly surprised by my enjoyment of Tenkar's Discord channel. It's been a long time since I choose to spend time in a chat room. My experiences on AOL often left me feeling less appreciative of online discussions. The discussion there the last couple of days have been great. While I have no idea who many of these people are, their shared interest in the hobby and overall random pleasantness in conversations has been fun. It is time well spent. Thanks Tenkar!
My first and longest love in gaming has been Dragonquest. I am so thankful that Dad suggested it instead of D & D. Nothing against my many friends that have played various editions of that wonderful game. TSR, Wizards of the Coast and Hasbro have offered some of the finest material to borrow and Frankenstein into my game.
36 years later and I am looking to start on a revised version of the classic 2nd Edition of the game. Clean up the text, incorporate house rules, and collate the various materials I have horded over the years. My track record for completing such desires is poor. It is a hobby after all and life often calls me away from it for protracted periods of time. But hope springs eternal and I have a gaming itch right now that needs some fulfillment.
Greetings all, I played Magic the Gathering from 94 until 2000 or so. I think I opted out of Magic around the time of the Mirage chapter of play. Here is the lead designer of Magic who shares some personal insights to the game. From YouTube: Magic the Gathering head designer Mark Rosewater shares 20 lessons learned over twenty years of designing one of the world's most popular collectible card games. ~ Enjoy!